Agencies and Streamers Providing New Pathways for Talent, Creators, & Producers
There is no doubt that streaming has and is continuing to take over the entertainment, media, and sports content space. Disney recently cancelled 100...
Why Amazon and MGM need Each Other
Metro-Goldwyn-Mayer (MGM) is a major film studio that was founded in 1924. Before its one-hundred year anniversary, the iconic studio with franchises like Ian...
The Commodity of Time: The Way to Build Platform Brand Engagement
In a world where everyone has access to a platform to express themselves, athletes, brands, studios, and networks need to continue high levels of...
Three Areas of Interest & Investment
As the world begins its recovery from The Great Reset, there seems to be several areas of interest and investment. Ideas and businesses that...
Food is King
Food is an ever-growing source of content on television and streamers. Between Gordon Ramsay, Pasquale Sciarappa, Guy Fieri, the late-Anthony Bourdain, Emeril Lagasse, Martha...
Finding New Ways to Consume Content
There are approximately 330 million people in America (2021). Of those 330 million, there are 77.6 million people who still pay for cable television. ...
What are the Limits to Content Consumption?
As production in Hollywood begins to ramp up with America and California seeing the backside of a down year in 2020, studios have to...
Monetizable Moments in Entertainment, Media, and Sports
Two three letter acronyms, NIL and NFT, seem to be all the fun these days when it comes to the potential for athlete monetization...
Clubhouse vs. Spotify: What is Live Audio?
Clubhouse as an application and community has been pursued as a popular activity and place of discussion possibly as much as non-fungible tokens (NFT)...
What are NFTs?
An “NFT” is a non-fungible token (NFT) that is backed by blockchain technology to confirm its source and authenticity. An NFT is a digital...






























