Photos courtesy of the Associated Press (AP Photo/Mark Schiefelbein)

Clubhouse vs. Spotify: What is Live Audio?

Clubhouse as an application and community has been pursued as a popular activity and place of discussion possibly as much as non-fungible tokens (NFT)...
Photo courtesy of the Associated Press. Matt Rourke, AP.

Finding New Ways to Consume Content

There are approximately 330 million people in America (2021).  Of those 330 million, there are 77.6 million people who still pay for cable television. ...
Photo courtesy of the Associated Press (John Woike/Samara Media via AP)

Sports Business Finding Ways to Advertise

Where fans will be absent or at least diminished from stadiums, ballparks, grandstands, and arenas, sports franchises have looked for new ways to increase...
Image courtesy of the Associated Press (AP Photo/Mary Altaffer, File).

Industry Growth Needs Engagement and Historical Perspective

The future of entertainment, media, and sports is a foggy one, as are most predictions.  However, consumers and experts alike can glean possible outcomes...
Image courtesy of Bally Sports Regional Networks/AP.

The Commodity of Time: The Way to Build Platform Brand Engagement

In a world where everyone has access to a platform to express themselves, athletes, brands, studios, and networks need to continue high levels of...
Photo courtesy of the Associated Press

What are the Limits to Content Consumption?

As production in Hollywood begins to ramp up with America and California seeing the backside of a down year in 2020, studios have to...
Photo courtesy of the Associated Press. (AP Photo/Charlie Neibergall).

Three Areas of Interest & Investment

As the world begins its recovery from The Great Reset, there seems to be several areas of interest and investment.  Ideas and businesses that...
(Solar Bankers via AP Images). Image courtesy of the Associated Press

Monetizable Moments in Entertainment, Media, and Sports

Two three letter acronyms, NIL and NFT, seem to be all the fun these days when it comes to the potential for athlete monetization...